Before I want to talk about the game however, I want to talk about the first world problems of a successful project. As the name suggests, everything is made out of cubes including your character, the world, and the various creatures you’ll stumble across. As a result comes Cube World, a voxel-based role-playing game. Being a big fan of Minecraft, Zelda, Diablo, World of Warcraft and some other big names, he decided to make a mixture of what he felt made each title so successful something that was infinite, colorful, full of adventures, and with plenty of monsters and mysteries to discover. Cube World is another one that can add itself on this list, the past week they have really experienced what a luxury problem might be.Ĭube World, a game that was made by a hobbyist named Wollay, was begun 2 years ago as a simple experiment. As we have seen with big names like Minecraft and DayZ, that even the Alpha state of a game can be a huge success and get a lot of people’s attention. ![]() Over the last years we see more and more people trying to throw their ideas into the world and only a few of them are actually nice ideas. Your biggest dream as a hobbyist making games is that one of your projects truly explodes. ![]() ![]() By Remko Molenaar (Proxzor) OnRPG Journalist
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